 | | Re: Adding part updates (and clone parts)
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(...) I believe one of you Mac guys may have actually inquired about the clone part files at one point. So clone part makers, what's the current status? I have a copy of clone001.zip. Should I make that available from the Mac ldglite startup page, (...) (22 years ago, 20-Jan-04, to lugnet.cad.dev.mac, lugnet.off-topic.clone-brands)
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 | | Re: Adding part updates
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(...) Hi Don, Yeah, looking at it again, I have to say that I agree; six and seven should be switched. I also need to mention that the user should download all the updates. My best guess, since the date on the ldraw parts for linux file is not (...) (22 years ago, 19-Jan-04, to lugnet.cad.dev.mac)
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 | | Re: Adding part updates
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(...) I'd switch steps 6 and 7 and maybe add a sentence that explaining that some options are still only available on the command line for ldglite and mklist. I'm also thinking about adding a link to the MegaBlock ldraw library if I can find it. The (...) (22 years ago, 19-Jan-04, to lugnet.cad.dev.mac)
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 | | Re: problems with part number 4589
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(...) I have both of these in my /p folder. Both of these were released with the 2003-2 update. Make sure your library is up to date. -Orion (22 years ago, 18-Jan-04, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw)
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 | | problems with part number 4589
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Hey, I don't know if this is a new thing or something that I never noticed before, but part number 4589 isn't rendering correctly in LDGLite 1.0.12 for OS X or BrickDraw3D. BD3D sheds some light on the situation. BD3D reports Error: Can't find file (...) (22 years ago, 18-Jan-04, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw)
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