 | | Re: Central location for LDraw prefs
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(...) These two pages discuss everything you could want to know. (URL) preferences format: The most common preference file format is an xml file with the file extension ".plist" with this DTD: (URL) propose the code to be: <key>LDRAWDIR</key> (...) (23 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
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 | | Re: Central location for LDraw prefs
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(...) That's a reasonable goal. We made some similar progress recently in Windows with the ldraw.ini file. So, where is the Library/Preferences/* usage documented. I don't know anything about it. Could you point me to a document like qa1067.html (...) (23 years ago, 7-Sep-03, to lugnet.cad.dev.mac)
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 | | Re: Central location for LDraw prefs
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(...) LOL, I guess so. James (23 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
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 | | Re: Central location for LDraw prefs
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(...) Dang. So already there has to be 2 locations: ~/.MacOSX/environment.plist, and Library/Preferences/*pref name* That is ok. What if we all agree that if our app changes the ldraw directory, it will change it in both places? Same with the (...) (23 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
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 | | Re: Central location for LDraw prefs
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(...) Does this mean that my little invention, the LDRAWDIR environment string, is spread to Macs, too? Sorry for the intrusion, but this is a true ego trip, my little "child" is found in so many system settings of computers all over the world. I (...) (23 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
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 | | Re: Central location for LDraw prefs
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(...) The latest version of ldglite will come with a script to update the ~/.MacOSX/environment.plist file with the LDRAWDIR setting. See here for details. (URL) you want to test the script before the release, I'm sure Tom could email you the (...) (23 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
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 | | Central location for LDraw prefs
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So I have been thinking a user should only have to edit the LDraw folder location once, in one app, and all other apps should use the same location. This is similar to com.apple.internetconfig.plist, where the system internet settings for mail, (...) (23 years ago, 6-Sep-03, to lugnet.cad.dev.mac)
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 | | L3P Launcher .7
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I am releasing the next version of L3P Launcher. This version has a fully functioning GUI. Except for presets do not work. So if you want to make more than one custom light, you have to add them in the User Flags field. I also added a feature that (...) (23 years ago, 1-Sep-03, to lugnet.cad.dev.mac)
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 | | LDGLite 1.0.0 video matrix
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Don, I added a table of observations for the various video modes and LD modes to the end of the message. I put in carriage returns to manually wrap lines before 80 characters, and everything lines up nicely if you use a monospaced font. One last (...) (23 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
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 | | Re: LDGLite 1.0
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(...) Ah yes, I see the problem. Since I didn't really expect the driver to actually report a change, I neglected to call the glutPostRedisplay() function, so it won't do a full refresh until you do something that makes it redraw. I'll fix that one (...) (23 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
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