 | | Re: Mac LDraw Viewer comments
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Christopher, Excellent feedback, keep it comming. This way I can improve the software more easily. Otherwise I develop using mushroom theory (working in the dark). (...) Which OS are you using? (...) Both versions use the same code to display the (...) (23 years ago, 21-Dec-02, to lugnet.cad.dev.mac)
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 | | Mac LDraw Viewer comments
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Well, I am useless when it comes to prgraming, but I can pretend that I am performing a valuable service by reporting my findings for beta software. I started up LDraw Viewer 0.3.1 on a PowerBook G3 (FireWire), ATI(AGP) 128 bit Rage Mobility with 8 (...) (23 years ago, 21-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: Bad links to homepage.mac.com
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FYI: there is a 10.2.3 update. OpenGL is updated to 1.4 in this release. Has anyone else updated and tried LdGLite? I haven't installed it and don't plan to until next week (by then www.macfixit.com should have a good list of problems associated (...) (23 years ago, 20-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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 | | Re: Bad links to homepage.mac.com
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We seem to be getting off the original topic a bit, but since the thread is going this way, I will add my 2 cents worth. (...) My early versions of Ldraw Viewer used GLUT which I have now since dropped. However as an experiment I did attempt a (...) (23 years ago, 19-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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 | | Re: Bad links to homepage.mac.com
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(...) That Apple OpenGL engineer comment indicates Apple will eventually fix it. 10.2.3? 10.3? If you can't wait, basically it sounded like the ldglite project has to be build with Project builder in such a way that it is a double clickable (...) (23 years ago, 19-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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