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 CAD / Development / Macintosh / *11 (-5)
  ldglite .94 on Mac OS X quirk
 
I am playing with ldglite on Mac OS X. One question I have for Don is the save path. I opened a file in the models folder. I saved the file and it saved it where I have ldglite located (my home directory). Is this suppose to happen? James (24 years ago, 10-Feb-02, to lugnet.admin.nntp, lugnet.cad.dev.mac)
 
  Missing "New" button
 
While we wait to find out why there isn't a new button, anyone can post using the "Reply" button. (24 years ago, 9-Feb-02, to lugnet.admin.nntp, lugnet.cad.dev.mac)
 
  Mac OS 8.6
 
(...) I am not sure, but it should. Easiest way to find out is to try macLDGLite .5. Get instructions for that here: (URL) it doesn't work, you may need to install the OpenGL extensions. There is a link to the installer on the webpage. If it still (...) (24 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDMC News Digest (To Get The Ball Rolling)
 
(...) Wow...we're struggling just to get something to run on X or 9.x...now we have to support legacy systems too?!? 8?) Maybe we need a new tagline- "LDMC: Legacy-Free LEGO Modelling For The Mac". Seriously, I don't know how hard it would be for (...) (24 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDMC News Digest (To Get The Ball Rolling)
 
This is all great news!! Do you guys know if this will/could run on Mac OS 8.6?? Gary (...) <snip> (...) (24 years ago, 9-Feb-02, to lugnet.cad.dev.mac)


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