| | Re: Web-based LDraw viewing Orion Pobursky
|
| | (...) Java is probably the best route for realtime model rendering on the web. The challenge would be to write a rendering engine that quickly processes large model files (as opposed to most current renderers which take a while if the part count is (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
|
| | |
| | | | Re: Web-based LDraw viewing Ross Crawford
|
| | | | (...) Yes, I agree, however you expect larger files to take longer. I would tend towards a low-quality image, as it's targetted at screen viewing, that would speed things up a little. I think Michael's MLcad renderer is fairly fast, a Java version (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
|
| | | | |
| | | | | | Re: Web-based LDraw viewing Orion Pobursky
|
| | | | (...) MLCad great for editing but slows down significantly with large files. The only currently released program that even approches web acceptible speeds is L3Lab (although LDView isn't far behind). I just did a little search on SourceForge and (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
|
| | | | |
| | | | | | Re: Web-based LDraw viewing Wayne Gramlich
|
| | | | (...) Anybody who is interested in a Java and 3D should also check out the Art of Illusion program at (URL). It is open source (GPL) and has I/O plug-ins to support reading and writing different graphics file formats. -Wayne (21 years ago, 14-Mar-04, to lugnet.cad.dev)
|
| | | | |