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 CAD / Development / 9597 (-5)
  Re: surface normals and vertex normals for OpenGL
 
I'm working on just such a utility right now. I hope to have some beta code in a few days : ) (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) Currently my code doesn't expect all the spaces above, but I'm open to that. The LDrawSetup program that I'm also writing at the same time can not preserve the spaces if you add or delete options, so it will ruin any nice table formatting you (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) If it is just a sequential number, wouldn't it be easier to just leave it out altogether, and say the directories will be searched in the order they appear in the file? ROSCO (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Exactly. That's what the <CLONE>, <KNEX>, <BOXES> etc. tags I mentioned previously were for. We could work out later whether these are user defined or LSC defined tags. The important part for now would be to agree that <SKIP> means ignore the (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
"Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> schrieb im Newsbeitrag news:HuDDv0.1KDF@lugnet.com... (...) to (...) most (...) lead to? (...) Ok I try and hope that I do not forget something here, all others please correct me if i'm wrong - but (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)


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