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 CAD / Development / 8262 (-5)
  Re: Tangent between two circles in 3D space?
 
(...) Ah Ha! Apparently there were TWO other pulleys you weren't telling us about. (URL) (22 years ago, 21-Jan-03, to lugnet.cad.dev)
 
  Re: lsynthcp community development project setup on sourceforge
 
Agreed! -- Steven B. Combs, Publisher Bricks in my Pocket (BimP) (URL) Submission Information: (URL) member #414 "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H92o80.D83@lugnet.com... (...) question! (...) (22 years ago, 21-Jan-03, to lugnet.cad.dev)
 
  Re: Tangent between two circles in 3D space?
 
Don, I'm assuming four pulleys in this case. Two are parallel to each other where the rubber band bends to be non-planar, and two others that pull the band around the two parallel pulleys. Kevin (...) (22 years ago, 21-Jan-03, to lugnet.cad.dev)
 
  Re: Tangent between two circles in 3D space?
 
(...) Don, this is what I do for planar rubber bands and it works great if the two pulleys are in the same plane. But I can imagine a four pulley configuration where the first pulley is parallel to the YZ plane, the second pulley is parallel to the (...) (22 years ago, 21-Jan-03, to lugnet.cad.dev)
 
  Re: Tangent between two circles in 3D space?
 
(...) It sounds like you want the intersection point of the 2nd circle with the plane of the first circle. I guess that should be exactly one point unless they're in the same plane. However, I don't see how the rubber band gets back to the first (...) (22 years ago, 21-Jan-03, to lugnet.cad.dev)


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