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[X-posted to .mlcad]
In lugnet.cad.dev, Orion Pobursky wrote:
> Actually, I am wanting to know how to do this programmatically (i.e. with
> rotation matricies)
>
> -Orion
While I can't help because of what Orion revealed here (I'm no programmer!),
perhaps Michael Lachmann can help. I have discovered that a simple way to
(as a user) rotate around one object's origin is to select the origin
object, then select the other pieces; they will rotate around the first one.
HTH,
--Ryan
ryanjf@ifriendly.com
http://home.ifriendly.com/~fourfarrs/home.htm
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