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 CAD / Development / 6897 (-10)
  Re: A comprehensive LDraw object model
 
(...) Could you give us an example? By looking at what you've written, I don't understand if one needs an ending tag, or not, to complete the '0 DETAIL' command. Where in the text of the file would this go? How would it look? Thanks a lot. Much (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Well again BFC is only useful for culling surfaces that face away from you. It doesn't really do anything for faces that face you but are blocked by other faces. When I talked about top, left, right, etc, I was envisioning some system by which (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
"Kyle McDonald" <kmcdonald@bigfoot.com> skrev i meddelandet news:3C671582.801040...oot.com... (...) If the parts are BFC compliant, there's no need to tag for 'top', 'left' etc. as this information is already there in the surface normal (with much (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D development announcement
 
(...) Heh heh. Fixed this bug last night. err = glCheckError(); // no error! glBegin(GL_LINES); err = glCheckError(); // dies! In my zeal to add error checking everywhere to find the real error, I put glCheckError inside a lot of glBegin/glEnd (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: Category for segments parts
 
(...) Currently, the approach we take for figuring the location of part files is this: all files a "model builder" might need to use directly belong in /parts/. This includes all composite parts, atomic parts, shortcuts, and segments. Other files go (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) A couple of different approaches to this have been discussed before. I think the most generic solution was to implement a 0 DETAIL <level> meta-command, that would identify the detail-level of the following lines. A 0 detail level indicates (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
"Sproaticus" <jsproat@io.com> schrieb im Newsbeitrag news:GrBy72.EJI@lugnet.com... (...) Conclusion: The LineType-classes are wrapper classes for the lines in the dat files. Simple in- and output methods are included, also simple transforming (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: need help w/ name (set #4817)
 
(...) So, unless someone else chimes in, it looks like these will be the names: 970p4b Minifig Hips with Leather Belt/Straps Pattern 971p4b Minifig Leg Right with Leather Belt/Straps Pattern 972p4b Minifig Leg Left with Leather Belt/Straps Pattern (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Minifig Hair Female
 
Since the last official parts update, I have relished the ability to put hair on my male minifigures. I humbly request that if anyone would be willing/able, that he would make some Minifig Hair Female. Best regards to all, and thanks. --Ryan (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Yes, What you're describing does sound like BFC to me. As someone else (travis I think?) said, BFC is a useful optimiziation for reducing the number of surfaces that need to be drawn. But it's not the same thing I was talking about. BFC (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)


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