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 CAD / Development / 662 (-10)
  Re: what is wrong with my parts?
 
(...) I didn't want to get into the discussion about why your parts were not accepted because I don't even know which files were rejected but I think that people here are looking too much at the details. If you take a look at some of the Technic (...) (26 years ago, 13-Mar-99, to lugnet.cad.dev)
 
  Re: what is wrong with my parts?
 
Earls HouseHold wrote in message ... (...) Oh, yes, before I forget. Did anyone see which way harm went? I need to go there. Bravo Zulu Roy (26 years ago, 13-Mar-99, to lugnet.cad.dev)
 
  Re: what is wrong with my parts?
 
jonathan wilson wrote in message ... (...) switching (...) There are some of us who do appreciate your efforts. Where your parts fall short is that very lack of detail that the people who have been with LDraw from the beginning want and they (not (...) (26 years ago, 13-Mar-99, to lugnet.cad.dev)
 
  what is wrong with my parts?
 
i just got word from terry that most of my parts did not get in... i can understand that my method of making patterned parts is wrong... BUT regarding my non patterned parts: i think that we should re-affrm the central purpose of ldraw: it is a (...) (26 years ago, 13-Mar-99, to lugnet.cad.dev)
 
  LDLite 1.6 problem
 
nothing massive... but it appears that i am unable to enter a negative value in the X/Y offset settings texboxes... it will allow me to enter positive values, but it won't take a "-" sign (from either the numpad or the QWERTY number row.. if i enter (...) (26 years ago, 13-Mar-99, to lugnet.cad.dev)
 
  Re: Feature requests for LDraw/LEdit v. 2
 
(...) Good idea. To solve the 2d problem, you could have it hold down the primary (generally left) mouse button to move the piece left, right, forward, and back, and then hold the secondary (generally right) button to move it up and down in a (...) (26 years ago, 12-Mar-99, to lugnet.cad.dev)
 
  Re: internal lighting(on lightsaber)
 
John Bauman skrev i meddelandet ... (...) tried (...) Yes, but you will probably have to fiddle a bit with the transparency and such. I made some lights for my Christmas Tree, you're welcome to take a look: (URL) me if you want the POV-file. (...) (26 years ago, 12-Mar-99, to lugnet.cad.dev)
 
  Re: Star Wars Elements
 
Steve Bliss wrote in message <36e41df1.21257934@l...et.com>... (...) Plow ahead. We're modelling the lego parts, not the exact pieces from the movies. Besides, they're not making any program to model the lego starwars rights. (26 years ago, 12-Mar-99, to lugnet.cad.dev)
 
  internal lighting(on lightsaber)
 
Is it possible to make something internally lighted with pov + l3p? I tried putting a light.dat in the lightsaber blade(colored 34), but it didn't work . (26 years ago, 12-Mar-99, to lugnet.cad.dev)
 
  Re: Feature requests for LDraw/LEdit v. 2
 
A few more ideas... 1. A little more rendering, so the parts look more realistic(not pov-ray quality, but so it looks great) 2. parts that automatically move(such as a continuosly waving hand on a mimifig) Basically, I'm trying to make this like (...) (26 years ago, 12-Mar-99, to lugnet.cad.dev)


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