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 CAD / Development / 6212 (-10)
  Re: BrickDraw3D 0.2 released
 
I should have said, I know of several bugs in 0.2: On the Edit menu: Group has weird side effects. Ungroup does nothing. The rotate commands got all screwed up. Line colors are still absent in several places. Also new: click-drag always moves a (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.2 released
 
(...) Oh! Oh! Oh! I am SOOOOOO excited! This looks great Erik...you are definately on the right track. No bugs or crashes yet...every open feature seems to be working great. BTW, is this the same build you e-mailed me on the 30th? Matt (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  BrickDraw3D 0.2 released
 
I went ahead and released a version. Piece dragging in 3D is more developed. There is a parts list window. All sorts of functions are here like cut, paste, color, rotate, background color. It has baseplates. Loading parts and models is faster. It is (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: there is a problem with the classic space landing pad baseplates
 
(...) Sometime back I discussed this with Steve Bliss (in the context of authoring the two other varients of the landing pad baseplate) and offered to fix this probelm at the same time. I'll try and push it up the priority list. Chris Dee (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  there is an error in the 9v train motor
 
Some of the type 2 lines incorctly use color #241 instead of color 24, resulting in a small amount of blue lines in the part (in ledit) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  there is a problem with the classic space landing pad baseplates  [DAT]
 
basicly, the problem is that the yellow lines on the t-junction landing pad plate dont match properly with the yellow lines on the circle landing pad plate. these 2 lines of ldraw dat file show a circle next to a t-junction. 1 7 -320 0 0 1 0 0 0 1 0 (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: Substitute Colors for Dithered Colors?
 
Erik Olson wrote... (...) I use the average of the two colors' RGB. Try it out in L3Lab by toggling the "Dither or blend colord 256-511" button in the toolbar. Here is the code I use for color decoding: /* Return -1 on invalid LDraw color. rgb may (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  (Updated) Minifig Arm Calibrations
 
Upon seeing the differences in the minifig arms (975.dat & 976.dat) and comparing the old files with their updates, it is obvious that changes have been made. However, for those of us who are more technical than their own good, please give us a (...) (23 years ago, 1-Jul-01, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Substitute Colors for Dithered Colors?
 
Hi, I'm wondering how to treat dithered colors (LDRAW 0x0100 to 0x01ff, see FAQ). Short of implementing a dithered texture--which would preserve that old-timey look--I'm seeking a conversion function. My first guess is that the perceptual equivalent (...) (23 years ago, 30-Jun-01, to lugnet.cad.dev)
 
  Re: Pontoon Elements, anyone?
 
(...) back) (...) Thanks, Manfred. This is more along the lines of what I'm looking for. :) Now if only I could solve my Tow Truck element problem.... -- James J. (23 years ago, 5-Jun-01, to lugnet.cad.dev, lugnet.cad.dat.parts)


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