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Subject: 
Re: Overlapping linetypes?
Newsgroups: 
lugnet.cad.dev
Date: 
Fri, 2 Mar 2001 15:35:55 GMT
Viewed: 
588 times
  
In lugnet.cad.dev, Dave Schuler wrote:

For some of the more complicated designs on patterened elements, the path of
least resistance suggests to me that a certain amount of overlap by two
linetype statements of the same color might be the most efficient way of
covering an area.  As a hypothetical f'r'instance, imagine I'm trying to
create a "no" sign--a circle with a line through it.  Given the edgelines of
ring4.dat (or the ring file of your choice), I can do the math and line up
my intersecting linetype 4 polygon to match the pixelation, but how will
these render in POV-Ray?  Will there be gapping?  Alternatively, it would
seem a simple matter to overshoot the ring's inner edgeline just a bit to
ensure that the linetype 4 polygon leaves no gaps, but how would this
arrangement affect display in other programs?
I'm not sure if this makes any sense--it's late in my workday and I'm
typing in a hurry.  If anyone can divine my meaning, please lend me some
insight.  Thanks in advance,

As long as the overlapping areas are coplanar and use the same color, this
approach is valid.  I frequently use this approach to draw rings, when
there isn't a single ring primitive which fits my needs.

Steve



Message has 1 Reply:
  Re: Overlapping linetypes?
 
(...) Excellent. Thanks for clearing that up! Dave! (24 years ago, 2-Mar-01, to lugnet.cad.dev)

Message is in Reply To:
  Overlapping linetypes?
 
For some of the more complicated designs on patterened elements, the path of least resistance suggests to me that a certain amount of overlap by two linetype statements of the same color might be the most efficient way of covering an area. As a (...) (24 years ago, 1-Mar-01, to lugnet.cad.dev)

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