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 CAD / Development / 5699
    RE: License - again —Bram Lambrecht
   (...) Actually, L2P uses the LGEO library written by Lutz Uhlman. Lutz also wrote L2P and all the textures that LGEO uses. AFAIK, Anton Raves has no connection with L2P at all. It's difficult to use Anton's parts because not only the coordinate (...) (24 years ago, 13-Dec-00, to lugnet.cad.dev)
   
        Re: License - again —John VanZwieten
      "Bram Lambrecht" <bram@cwru.edu> wrote in message news:MABBIBJJFOJIOHD...wru.edu... (...) part in (...) The (...) relied (...) wrote (...) not (...) different. (...) LDraw (...) directly. (...) Thanks for the correction and lists. John Van (24 years ago, 13-Dec-00, to lugnet.cad.dev)
   
        Re: License - again —Tim Courtney
     In lugnet.cad.dev, Bram Lambrecht writes: [snip] (...) Filip Spacek did the conversion. (...) It would be great if when/if MLCad started allowing plugins, someone wrote a converter to POV which worked directly in MLCad. This would make life a bit (...) (24 years ago, 13-Dec-00, to lugnet.cad.dev, lugnet.cad.mlcad)
   
        Re: License - again —Leonardo Zide
   (...) Actually LeoCAD is somewhere between L2P and L3P. When converting a part to POV it searches first in LGEO then if the part does not exist in LGEO (or LGEO is not installed), it creates the part from the LeoCAD library, just like L3P. It's a (...) (24 years ago, 13-Dec-00, to lugnet.cad.dev)
 

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