Subject:
|
Re: BrickDraw3D works with RayShade
|
Newsgroups:
|
lugnet.cad.dev
|
Date:
|
Mon, 2 Oct 2000 20:45:52 GMT
|
Viewed:
|
629 times
|
| |
 | |
That's interesting. Does that mean you used the raytracing code? So there would
be some similarities to my program's rayshade mode?
(I'm just a newcomer yet and not familiar with everything available.)
My program's rayshade mode improved to "acceptable", after some bugfixes and 25%
optimization. You can see one example picture at http://olson.pair.com (Mac
users can download the latest build.)
-Erik
In lugnet.cad.dev, Paul Gyugyi writes:
> LOL. The more things change...
> Long time followers of LCAD will note that
> Rayshade is the renderer on which I based the L3G0
> library.
> -gyug
>
>
> In lugnet.cad.dev, Erik Olson writes:
> > I've started to post daily builds of my program, BrickDraw3D.
> >
> > See http://olson.pair.com/
>
> [...]
> > BrickDraw3D is based on QuickDraw3D. It can use plug-in renderers like
> > Inklination FineArt3D. RayShade http://www.inf.elte.hu/~boga/Rayshade/ is
> > another example. Unfortunately this technology went into the dustbin.
> >
|
|
Message is in Reply To:
5 Messages in This Thread:     
    
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|