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 CAD / Development / 5349
5348  |  5350
Subject: 
Re: BrickDraw3D works with RayShade
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 2 Oct 2000 20:45:52 GMT
Viewed: 
1161 times
  
That's interesting. Does that mean you used the raytracing code? So there would
be some similarities to my program's rayshade mode?

(I'm just a newcomer yet and not familiar with everything available.)

My program's rayshade mode improved to "acceptable", after some bugfixes and 25%
optimization. You can see one example picture at http://olson.pair.com (Mac
users can download the latest build.)

-Erik

In lugnet.cad.dev, Paul Gyugyi writes:
> LOL. The more things change...
> Long time followers of LCAD will note that
> Rayshade is the renderer on which I based the L3G0
> library.
> -gyug
> 
> 
> In lugnet.cad.dev, Erik Olson writes:
> > I've started to post daily builds of my program, BrickDraw3D.
> > 
> > See http://olson.pair.com/
> 
> [...]
> > BrickDraw3D is based on QuickDraw3D. It can use plug-in renderers like
> > Inklination FineArt3D. RayShade http://www.inf.elte.hu/~boga/Rayshade/ is
> > another example. Unfortunately this technology went into the dustbin.
> > 



Message is in Reply To:
  Re: New program for Macs: BrickDraw3D
 
LOL. The more things change... Long time followers of LCAD will note that Rayshade is the renderer on which I based the L3G0 library. -gyug (...) [...] (...) (26 years ago, 2-Oct-00, to lugnet.cad.dev)

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