Subject:
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Re: New program for Macs: BrickDraw3D
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 2 Oct 2000 07:06:54 GMT
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Viewed:
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687 times
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LOL. The more things change...
Long time followers of LCAD will note that
Rayshade is the renderer on which I based the L3G0
library.
-gyug
In lugnet.cad.dev, Erik Olson writes:
> I've started to post daily builds of my program, BrickDraw3D.
>
> See http://olson.pair.com/
[...]
> BrickDraw3D is based on QuickDraw3D. It can use plug-in renderers like
> Inklination FineArt3D. RayShade http://www.inf.elte.hu/~boga/Rayshade/ is
> another example. Unfortunately this technology went into the dustbin.
>
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Message has 1 Reply:  | | Re: BrickDraw3D works with RayShade
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| That's interesting. Does that mean you used the raytracing code? So there would be some similarities to my program's rayshade mode? (I'm just a newcomer yet and not familiar with everything available.) My program's rayshade mode improved to (...) (25 years ago, 2-Oct-00, to lugnet.cad.dev)
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Message is in Reply To:
 | | New program for Macs: BrickDraw3D
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| Mac users wishing for LDRAW, your day is nearing! I've started to post daily builds of my program, BrickDraw3D. See (URL) short, the goals for this program are everything you've been dreaming of but couldn't get on a Mac. Well, at least as far as (...) (25 years ago, 28-Sep-00, to lugnet.cad.dev) !
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