To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 5117 (-10)
  Re: Making parts
 
(...) Welcome - new part authors are always welcome. This is a frequently asked question, the following items on lugnet.cad.dev may help (and there are certainly other threads in this group with useful info) (URL) this helps. Is you have questions, (...) (24 years ago, 6-Sep-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
 
(...) No. Chris (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: an unusual request...
 
(...) pieces (...) the (...) on (...) Yes 6029 - Chris (24 years ago, 6-Sep-00, to lugnet.cad.dev, lugnet.pirates)
 
  Re: Are fixes automatically included?
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:gi1arsoj23ml4du...4ax.com... (...) new (...) using (...) renderings (...) better (...) This is true. I just finished getting LDView's primitive substitution working for the quarter sloped (...) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: It's all clear now...
 
Whoops, forgot the original point of my message: Thanks, Steve! --Travis Cobbs (tcobbs@san.REMOVE.rr.com) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: It's all clear now...
 
Boy, talk about timing. I'm currently in the process of adding primitive substitution to LDView, and the ?-4cyls* primitives were next on my list. However, while I could definitely tell they were different (one slope appears concave; the other (...) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:oekarsonpfetb7s...4ax.com... (...) I tend to agree about putting it all in 2 separate commands. However, I don't think a position vector and orientation matrix are appropriate. A texture is (...) (24 years ago, 6-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: 30223 contains co-planar polygons
 
(...) Axel Poqué has already submited an update for this particular part. I've been giving it a "second opinion" adding a fix for the ghost lines mentioned above. In my opinion this part isn't an example of overlapping faces. What happened in the (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: an unusual request...
 
Yes. Just had a look through my sprue bag. Neither the 'plume' sprue nor the 'dragon' sprue have a number, though, as previously observed. On Tue, 5 Sep 2000, Steve Bliss (<n4karsgppt6mu2o2dn...j87esd@4ax .com>) wrote at 20:01:33 (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev, lugnet.pirates)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
(...) [snip] Urg. Why so wordy? Just do: 0 TEXTURE <position vector> <orientation matrix> <filename.type> [START <standard ldraw commands go here> 0 TEXTURE END] The <position vector> and <orientation matrix> parameters are identical to the (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR