Subject:
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Re: Parts authoring help wanted
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 11 Aug 2000 11:18:53 GMT
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Reply-To:
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rui.martins@#SayNoToSpam#link.pt
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Viewed:
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472 times
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On Thu, 10 Aug 2000, ludo soete wrote:
> [...SNIP...]
> 1) In witch direction point the X axis
> 2) In witch direction point the y axis
> 3) In witch direction point the Z axis
>
> 4) In witch direction do we INCREMENT the numbers
> 5) In witch direction do we DECREMENT the numbers
>
> Can someone explain this?
> Perhaps with a 3-D drawing from the 3 axis?
> Adding this information to the FAQ in LDRAW.ORG?
Well, the easy way, to NOT make any mistakes, is to create a .DAT file with a
bunch of lines type 1, which include for example the Brick 1x1 -> 3005.dat
and then you change their color and their x,y,z position to see the changes.
1 color x y z 1 0 0 0 1 0 0 0 1 3005.dat
> 6) I'm i right (i could be wrong too) that someone posted an EXCEL file on his
> web site
> to calculate offsets for the line2,line3 & line4 commands?
> I tought it was Steve Bliss, but can find it anymore on his site.
I believe so, but stece will be the right person to answer this.
> 7) I know that parts must be accurate in measure, but how abouth details?
> how far do we have to go in detail?
That's a difficult question.
You should model everything that is seen, i.e. interior stuff, like in a lego
motor, shouldn't be modelled, since it will never be seen.
Small details like the lego logo on the studs, are Not modelled also.
As a general rule, check a similar part, to know which stuff should be modelled.
See ya
Rui Martins
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Message is in Reply To:
| | Parts authoring help wanted
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| Hi, First off all i hope that i post this in the right subgroup. I would like to create a new part for the LDRAW library and i do have some questions but can't find an answer for it, nor on Lugnet nor on LDRAW.ORG. 1) In witch direction point the X (...) (24 years ago, 10-Aug-00, to lugnet.cad.dev)
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