| | Re: LDS ver 0.31 - Added PIPE
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| (...) Steve, I don't want to 'fix' it. There are too many applications for the MIRROR function as it works today*). If I read you correctly, you don't want the object mirrored x- and z-way, but duplicated around the y-axis. So maybe I can create a (...) (25 years ago, 30-Apr-00, to lugnet.cad.dev)
| | | | Re: LDS ver 0.31 - Added PIPE
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| (...) Yah, that makes sense. (...) Sort of. Well, not really. I didn't want to ROTATE around Y (although that's a useful function). Well, in my case rotating would work, but only because the objects I was working with were symmetric. I was trying to (...) (25 years ago, 1-May-00, to lugnet.cad.dev)
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