| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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(...) Well, excuse my ignorance, but I couldn't find the source at (URL) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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(...) What about the parts libraries used by the Ray tracing folks? Or is a totally new format in order? Either way I think the right thing to do is start with some utilities that convert the LDRAW formatted parts to whatever form we want to use. (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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(...) Take a look at my previous post, LeoCAD is GPL. I know it doesn't look like LDraw but you can still run "leocad foo.dat" and it will render the file or "leocad foo.dat -i foo.gif" and it will save a GIF file (JPG, PNG and BMP also supported). (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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(...) Cool! That is my long term goal with LDraw-mode, too. I'm hoping to be able to make Emacs/LDraw-mode communicate (over X?) with some CAD system. That will give me the power and flexibility of Emacs combined with the joy of the LDraw format. (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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| | Re: ldglite (ldlite for OpenGL and Linux) new stuff
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(...) I really don't understand you, I'm not the one who has problems sharing (what I have done or what others have done). Ha ha ha ha Hohohoho Hehehehehe. Leonardo (25 years ago, 3-Feb-00, to lugnet.cad.dev)
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