To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 2793
2792  |  2794
Subject: 
Re: Parts and Pattern
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 1 Sep 1999 14:06:14 GMT
Viewed: 
477 times
  
Lars C. Hassing <lch@ccieurope.com> wrote in message
news:57F1FE754246D211A98700805FB7914501BCDED5@aarhus...
John VanZwieten wrote:
Steve Bliss <blisses@worldnet.att.net> wrote in message
news:37cbd256.57550883@lugnet.com...
On Mon, 30 Aug 1999 02:30:51 GMT, • jprobst@shadow-corner.ows.es (Joachim
Prost) wrote:

Nice. And had there been some result of the discussion?

Yes.

Sticker-files should be just the stickers, not
stickers-stuck-on-parts.

The numbers for the sticker files should use the ID number
printed on the sticker sheet, but I don't remember if the
long (7 digit?) or short (5 digit) number is appropriate.
The Numbers Committee would know.  Since there are
generally multiple stickers per sheet, each filename would
require a suffix to make it unique.

The 'thickness' issue was never decided, I think.  But
LDraw doesn't model solid objects, so having thick stickers
wouldn't offer many advantages.  So just model the sticker
in 2D.


I thought the consensus was to do the stickers in 3D, maybe
2LDU thick.  This would at least give a sticker a shot of
being recognizable in LDraw, and would make for better POV
results than a plane floating somewhere above the model.

I think 2D is enough: when you apply the sticker, just offset
it by e.g. 0.1 LDU (or even less) and it won't float noticeable.


But LDraw novices won't be able to offset something by 0.1 LDU.  I was using
LEdit at least 6 months before I learned you could hit "x" and any number to
offset on the X-axis.

And stickers only 0.1 away from the brick will most likely look terrible in
LDraw/LDLite.  Yes, it would look good in POV, though.

And stickers should be modeled using linetype 3 and 4 only.
/Lars




Message has 2 Replies:
  Parts and Pattern
 
Hallo ! Am 01.09.99 schrieb John VanZwieten: (...) That's an argument! JV> But LDraw novices won't be able to offset something by 0.1 LDU. I JV> was using LEdit at least 6 months before I learned you could hit JV> "x" and any number to offset on the (...) (25 years ago, 1-Sep-99, to lugnet.cad.dev)
  Re: Parts and Pattern
 
John VanZwieten: (...) We just have to put the centre of the sticker where the surface of the part should be. - No big problem. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 3-Sep-99, to lugnet.cad.dev)

Message is in Reply To:
  RE: Parts and Pattern
 
(...) I think 2D is enough: when you apply the sticker, just offset it by e.g. 0.1 LDU (or even less) and it won't float noticeable. And stickers should be modeled using linetype 3 and 4 only. /Lars (25 years ago, 31-Aug-99, to lugnet.cad.dev)

5 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR