Subject:
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Re: Parts and Pattern
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 1 Sep 1999 14:06:14 GMT
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Viewed:
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477 times
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Lars C. Hassing <lch@ccieurope.com> wrote in message
news:57F1FE754246D211A98700805FB7914501BCDED5@aarhus...
> John VanZwieten wrote:
> > Steve Bliss <blisses@worldnet.att.net> wrote in message
> > news:37cbd256.57550883@lugnet.com...
> > > On Mon, 30 Aug 1999 02:30:51 GMT, jprobst@shadow-corner.ows.es (Joachim
> > > Prost) wrote:
> > >
> > > > Nice. And had there been some result of the discussion?
> > >
> > > Yes.
> > >
> > > Sticker-files should be just the stickers, not
> > > stickers-stuck-on-parts.
> > >
> > > The numbers for the sticker files should use the ID number
> > > printed on the sticker sheet, but I don't remember if the
> > > long (7 digit?) or short (5 digit) number is appropriate.
> > > The Numbers Committee would know. Since there are
> > > generally multiple stickers per sheet, each filename would
> > > require a suffix to make it unique.
> > >
> > > The 'thickness' issue was never decided, I think. But
> > > LDraw doesn't model solid objects, so having thick stickers
> > > wouldn't offer many advantages. So just model the sticker
> > > in 2D.
> >
> >
> > I thought the consensus was to do the stickers in 3D, maybe
> > 2LDU thick. This would at least give a sticker a shot of
> > being recognizable in LDraw, and would make for better POV
> > results than a plane floating somewhere above the model.
>
> I think 2D is enough: when you apply the sticker, just offset
> it by e.g. 0.1 LDU (or even less) and it won't float noticeable.
But LDraw novices won't be able to offset something by 0.1 LDU. I was using
LEdit at least 6 months before I learned you could hit "x" and any number to
offset on the X-axis.
And stickers only 0.1 away from the brick will most likely look terrible in
LDraw/LDLite. Yes, it would look good in POV, though.
> And stickers should be modeled using linetype 3 and 4 only.
> /Lars
>
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Message has 2 Replies: | | Parts and Pattern
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| Hallo ! Am 01.09.99 schrieb John VanZwieten: (...) That's an argument! JV> But LDraw novices won't be able to offset something by 0.1 LDU. I JV> was using LEdit at least 6 months before I learned you could hit JV> "x" and any number to offset on the (...) (25 years ago, 1-Sep-99, to lugnet.cad.dev)
| | | Re: Parts and Pattern
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| John VanZwieten: (...) We just have to put the centre of the sticker where the surface of the part should be. - No big problem. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 3-Sep-99, to lugnet.cad.dev)
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Message is in Reply To:
| | RE: Parts and Pattern
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| (...) I think 2D is enough: when you apply the sticker, just offset it by e.g. 0.1 LDU (or even less) and it won't float noticeable. And stickers should be modeled using linetype 3 and 4 only. /Lars (25 years ago, 31-Aug-99, to lugnet.cad.dev)
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