| | RE: Parts and Pattern Lars C. Hassing
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| | (...) I think 2D is enough: when you apply the sticker, just offset it by e.g. 0.1 LDU (or even less) and it won't float noticeable. And stickers should be modeled using linetype 3 and 4 only. /Lars (25 years ago, 31-Aug-99, to lugnet.cad.dev)
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| | | | Re: Parts and Pattern John VanZwieten
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| | | | Lars C. Hassing <lch@ccieurope.com> wrote in message news:57F1FE754246D21...@aarhus... (...) But LDraw novices won't be able to offset something by 0.1 LDU. I was using LEdit at least 6 months before I learned you could hit "x" and any number to (...) (25 years ago, 1-Sep-99, to lugnet.cad.dev)
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| | | | | | Parts and Pattern Joachim Probst
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| | | | | | Hallo ! Am 01.09.99 schrieb John VanZwieten: (...) That's an argument! JV> But LDraw novices won't be able to offset something by 0.1 LDU. I JV> was using LEdit at least 6 months before I learned you could hit JV> "x" and any number to offset on the (...) (25 years ago, 1-Sep-99, to lugnet.cad.dev)
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| | | | | | Re: Parts and Pattern Jacob Sparre Andersen
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| | | | | John VanZwieten: (...) We just have to put the centre of the sticker where the surface of the part should be. - No big problem. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 3-Sep-99, to lugnet.cad.dev)
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| | | | Re: Parts and Pattern Steve Bliss
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| | | | (...) And you won't be able to see it reliably. LDraw requires a positional difference of at least 2LDU to prevent co-incident surface bleedthrough. (...) That's an entirely different issue. Using line commands to draw lines on a sticker is (...) (25 years ago, 1-Sep-99, to lugnet.cad.dev)
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