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 CAD / Development / 2788
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Subject: 
Re: Parts and Pattern
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 31 Aug 1999 13:59:44 GMT
Viewed: 
585 times
  
Steve Bliss <blisses@worldnet.att.net> wrote in message
news:37cbd256.57550883@lugnet.com...
On Mon, 30 Aug 1999 02:30:51 GMT, jprobst@shadow-corner.ows.es (Joachim
Probst) wrote:

Nice. And had there been some result of the discussion?

Yes.

Sticker-files should be just the stickers, not stickers-stuck-on-parts.

The numbers for the sticker files should use the ID number printed on the
sticker sheet, but I don't remember if the long (7 digit?) or short (5
digit) number is appropriate.  The Numbers Committee would know.  Since
there are generally multiple stickers per sheet, each filename would
require a suffix to make it unique.

The 'thickness' issue was never decided, I think.  But LDraw doesn't model
solid objects, so having thick stickers wouldn't offer many advantages.  So
just model the sticker in 2D.


I thought the consensus was to do the stickers in 3D, maybe 2LDU thick.  This
would at least give a sticker a shot of being recognizable in LDraw, and would
make for better POV results than a plane floating somewhere above the model.

-John Van



Message has 1 Reply:
  Re: Parts and Pattern
 
(...) Was it? I couldn't remember. I've got an archive of most of the 'sticker discussion', but it's not on this machine. I'm sure I was a proponent of thick stickers. I reversed my position because LDraw objects are just shells, not solid 3D. But (...) (25 years ago, 31-Aug-99, to lugnet.cad.dev)

Message is in Reply To:
  Re: Parts and Pattern
 
(...) Yes. Sticker-files should be just the stickers, not stickers-stuck-on-parts. The numbers for the sticker files should use the ID number printed on the sticker sheet, but I don't remember if the long (7 digit?) or short (5 digit) number is (...) (25 years ago, 31-Aug-99, to lugnet.cad.dev)

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