| | RE: DAT voting page up
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| John VanZwieten explained excellently: (...) That's the way to do it! POV-Ray doesn't like coincident surfaces either. /Lars (26 years ago, 24-Feb-99, to lugnet.cad.dev)
| | | | Re: DAT voting page up
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| (...) I wondered about that? Is it a problem if the surfaces are the same color? I'm asking because (a) I've used mono-colored coincident surfaces before, and (b) I'm working on one now. The O in the Octan logo is round on the outside, but oval'ed (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
| | | | Re: DAT voting page up
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| (...) But in POV-Ray you can always add .000...0001 to the y value of the lower surface to make it render correctly (Which makes creating simple scenes much easier). --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
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