| | Re: Part number needed & New primitive submission
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Hmm... Steve Bliss <blisses@worldnet.att.net> wrote in message news:379efb57.879462...net.com... (...) I'll do this, I guess it will save some time when being generated. (...) to (...) I don't know what YMMV stands for:) I'll check this out though. (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Part number needed & New primitive submission
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(...) center and (...) can (...) The way this primitive is designed saves time for the part author (not a whole lot, but some). Once you have the dimensions you want you just plug those in directly without having to divide them by two. When you use (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Part number needed & New primitive submission
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(...) I think the box should conform to the same geometry as the other box* primitives -- it should range from -1 to +1, not -.5 to +.5. Steve (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Part number needed & New primitive submission
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A few things I noticed/suggestions: 1. The way you use box4nl, you are drawing a bunch of quads which will never be seen. Drop the end-quads from box4nl. 2. On the outside frame, butted-construction is not the best way to put graphics primitives (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | What to do with a partially finished part? (2994.DAT)
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I have made a draft for the part 2994.DAT "Wheel 30.4 x 14 VR". One can scale down the already existing 6594.DAT "Tyre 49.6 x 28 VR" to get a fairly realistic looking wheel and hub. Here is the DAT source for the part: (URL) a couple of images of (...) (25 years ago, 27-Jul-99, to lugnet.cad.dev)
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