Subject:
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Re: advice on how to do classic space planet logo
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 13 Jul 1999 15:30:34 GMT
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Viewed:
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984 times
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In lugnet.cad.dev, Jonathan Wilson writes:
> i currently have 1 classic space astronaut torso in my posession. anyone
> have any ideas on how to do the planet logo? the problem is the weird
> curves on the part...
> it is not just regular rings etc...
Just like any other torso - split the design into quads and triangles, so that
at regular magnification your design is a good representation of the original.
I try to make mine look good at x4, so that at x1 they look even better. Please
be sure to define the entire front surface - filling in the background with
colour 16 quads/triangles. Also due to a feature of LDraw, whereby dithered
colours are only rendered correctly for type 1 lines, the gold area will need
to be a subpart.
Chris
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