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 CAD / Development / 1395
  Re: Is there a Part creating Tutorial?
 
In lugnet.cad.dev, Terry Keller writes: <snip> (...) One (...) others. (...) <snip> Gee thanks - didn't expect that. I agree that bitmaps are only a starting point. For planer patterns, my technique is to draw up onto graph paper then transfer (...) (26 years ago, 15-Apr-99, to lugnet.cad.dev)
 
  Re: Is there a Part creating Tutorial?
 
(...) Very cool! Heads and helmets are two things I dread trying to do. I did entertain momentary thoughts about trying R2-D2, though. Some easy heads to start with: Luke, Biggs, maybe Ben K. The Dak head is the same one used by SPII (others too?). (...) (26 years ago, 15-Apr-99, to lugnet.cad.dev)
 
  Re: Is there a Part creating Tutorial?
 
(...) Dak is a plain smiley. :) Gold Leader is the SPII head (in my mind, it's the "generic space head"). Steve (26 years ago, 15-Apr-99, to lugnet.cad.dev)
 
  Re: Is there a Part creating Tutorial?
 
(...) This head appeared in Unitron, Exploriens, and some other stuff which is currently eluding me. Steve (26 years ago, 15-Apr-99, to lugnet.cad.dev)
 
  Re: Is there a Part creating Tutorial?
 
The Dak head from the snowspeeder set? It's just a classic smiley :) Ryan ***...*** REPLY SEPARATOR ***...*** (...) (26 years ago, 15-Apr-99, to lugnet.cad.dev)
 
  Re: Is there a Part creating Tutorial?
 
as far as heads go, chris the head i want most is the robot head. some SW and ice planet heads would also be good. (i am replying to the mention that the preference of the community will influence the order that you do heads in). (26 years ago, 16-Apr-99, to lugnet.cad.dev)

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