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 CAD / Development / 10802 (-20)
  Re: LPub 4 Status
 
(...) No idea. Whatever it is, it needs Tiger, though, since LDView is built to require Tiger. It presumably needs a G4. --Travis (16 years ago, 21-Apr-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) That's interesting. I built it on a new laptop with the version of XCode that comes with leopard. However I just added the arch targets to the old makefile (but missed one of the libraries). So I guess the default is to target leopard only. I (...) (16 years ago, 21-Apr-08, to lugnet.cad.dev, FTX)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Hi Rosco, If you have Qt properly configured, you should be able to create the .vcproj by doing this in the folder that contains lpub.pro: qmake lpub.pro Kevin (16 years ago, 21-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) Actually, I don't have a PPC Mac, just the previous OS version. I believe that if you don't get everything right for the "universal" stuff, it will give you an error at link time. I know that's what it does to me if any of the libraries aren't (...) (16 years ago, 21-Apr-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) Err, I rushed it and sorta botched the build. So a few files got built with no PPC code. I rebuilt it, but didn't get a chance to borrow an older machine to test it on yet. Hey, maybe (probably) you know this. What's involved in supporting a (...) (16 years ago, 20-Apr-08, to lugnet.cad.dev, FTX)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Hi Rosco, One will magically appear sometime this weekend, after I've had a chance to confirm that it works correctly. Kevin (16 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Well, I suspect that LPub is not rendering using LDView, because the images were already calculated using LDGLite. The rendering is still a long path in the procerss of preparing a page. LPub caches part images for parts lists, and assembly (...) (16 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) The updated CVS doesn't appear to have a .vcproj file :( ROSCO (16 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) Apparently this is working for others, but when I run it (on an original MacBook in OS 10.4), all I get is a bus error. Did you compile it as a Leopard app? --Travis (16 years ago, 18-Apr-08, to lugnet.cad.dev, FTX)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) in CAR.DAT - but the other models I've tried are looking good. (...) Just tried it, and that seems to work too. (I can't tell much difference, though.) (...) It's pretty cool! I'm going to be busy with other things the next few days, but I (...) (16 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) ShowHighlightLines and ConditionalHighlights did the trick! Kevin (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) In a Mac-specific code section, you could set the desired file type to *.app, and then force a directory to be chosen. Then when you get the path back, append /Contents/MacOSX/LDView onto the end of the filename. (Note: I'm not 100% sure about (...) (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) That's the default thickness. What are you seeing? Keep in mind that edges are off by default, so unless you've turned them on, you won't get any edges at all. You can use -ShowHighlightLines=1 to force them on (preferably with (...) (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) I added -EdgeThickness=1 to the LDView args, and didn't see any behavior change. Any ideas? Kevin (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Should I use a different approach? Will things work if I look for LDView.app? Kevin (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Jim, the latest LDView I sent you should probably work. Note that you have to select the actual LDView executable inside the app wrapper when prompted for LDView by LPub. (...) -EdgeThickness=<value> will set the edge line thickness, in (...) (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Hi Jim, I use the one Don Heyse told us about here: (URL) Also, check with Travis about an LPub compatible version of LView. In lpub.cpp, you can change the code to switch to LDView. Look for renderer. Comment out ldglite, and uncomment (...) (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) Hi Jim, I use the one Don Heyse told us about here: (URL) Also, check with Travis about an LPub compatible version of LDGLite. In lpub.cpp, you can change the code to switch to LDView. Look for renderer. Comment out ldglite, and uncomment (...) (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) I reuploaded the images making sure I put them up in binary mode. I logged out of sourceforge, and then checked LPub4 CVS. It shows the images in the images directory with the correct version numbers. Good luck! Kevin (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub4 Alpha source on sourceforge.net
 
(...) I think that explains it. (I remember a similar situation with LDView once.) Happily everything seems to be in sync now and I am pleased to report I am able to build LPub without a problem. Now I just need to experiment! Just to check, what (...) (16 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)


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