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 CAD / Development / 10637 (-20)
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) At the risk of reigniting this argument, I still hold to the original reasons for disallowing EmPOV: - The POV-RAY SDL is not under the control of the LSC. This means that if the POV-Ray Team decides to depreciate a command (which they have (...) (17 years ago, 1-Jul-07, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Lars has already been implementing that support since... what year? 2004? Probably even longer. I may would have joined it, but it didn't work then and I still can't get it to work now, 3½ years later. (tried testdoc.pov) And, like I said, (...) (17 years ago, 1-Jul-07, to lugnet.cad.dev)
 
  Re: New OpenGL based Lego Editor
 
(...) I second this request. I'm working on LPub 4 and it will have internationalization capabilities. We're using Qt under Visual Studio as the basis for this development for three reasons: 1. Linguistics support for translations into languages (...) (17 years ago, 13-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  LD4DStudio site launch
 
Hi all, My new animation software is nearing the beta stage (I'm targeting september for this). I finally made up my mind about it's name. It will be called LD4DStudio, it is a direct evolutionary / revolutionary :) descendent of LD4DModeler. But it (...) (17 years ago, 13-Jun-07, to lugnet.cad.dev, lugnet.cad, lugnet.animation)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) Thanks, Willy. Corrected. Philo (17 years ago, 13-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) The requested URL /isecalc/Linetrimpackage.zip was not found on this server. w. (17 years ago, 13-Jun-07, to lugnet.cad.dev, FTX)
 
  Re: New OpenGL based Lego Editor
 
(...) I agree with Jim and would say that LDraw.org always welcomes talented people. If you are going to write a new editor I suggest to support right from the start the possibility to translate the interface in other languages without the need to (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub DPI control?
 
(...) Sorry. No not yet. Kevin (17 years ago, 12-Jun-07, to lugnet.cad.dev)
 
  Re: New OpenGL based Lego Editor
 
(...) Bricksmith and LDView both use OpenGL, as far as I can tell. Of course, Bricksmith is only available on the Mac and LDView is a viewer, not an editor, but they are both excellent applications (I use them regularly). They are being actively (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  New OpenGL based Lego Editor
 
Hello all, I was wondering if there is any development in the way of building a new Lego editor, based on OpenGL (OpenGL=Video card display driver software)))? If so please let me know. If not, then I would like to know if there are any interests (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, FTX)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) Actually this already exists as the External Programs feature of LDDP. -Orion (17 years ago, 11-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) Would it be useful to create a generic LDDP plugin? Say one that simply executes a command line that appears in an ldraw style meta command like this: 0 LDDP_EXECUTE linetrim input1.ldr input2.ldr output.ldr Then you'd just put linetrim.exe (...) (17 years ago, 11-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) you've got mail. w. (17 years ago, 11-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) this is good news indeed! my wishlist for LDDP is still up ;-) (URL) w. (17 years ago, 11-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) No, I was just typing without thinking -Orion (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) The extra versatility is a good thing, but Unicode shouldn't be at all useful for LDDP since ldraw files aren't (and can't) be Unicode. Am I missing something? --Travis (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) Where do I find Edger? looks like this page disappeared: (URL) I was thinking of writing such a program, but if it's already written... Philo (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) LDDP is going through a major change right now. I'm trying out a new editor control which seems to be more versatile and supports unicode. The sticking point right now is writing the code for the syntax highlighter. Once that's done, I'll (...) (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) since we are talking about LDDP plug-ins. are there any news on this: (URL) lee? also "Edger" would be a fantastic plug-in! w. (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
Hi Orion, (...) They will... Would you do the adaptation? That would be great! Philo (17 years ago, 10-Jun-07, to lugnet.cad.dev)


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