| | Re: Proposed new meta-command: !STANDALONE_LDR
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(...) This is a bit of a problem for me too. I've written scripts to import and export ldraw data from Blender, and naturally I built a model in Blender following that.. but now I'm not allowed to share the original Blender model without removing (...) (19 years ago, 9-Jan-06, to lugnet.cad.dev)
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| | Re: Proposed new meta-command: !STANDALONE_LDR
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(...) They will. We haven't quite decided on what it will be but it will be there. -Orion (19 years ago, 9-Jan-06, to lugnet.cad.dev)
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| | Proposed new meta-command: !STANDALONE_LDR
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I'd like to propose the creation of a new meta-command. It is as follows: 0 !STANDALONE_LDR The zero at the beginning of this command MUST be the first byte of the model file. LDraw viewing programs can look for the presence of this command at the (...) (19 years ago, 9-Jan-06, to lugnet.cad.dev)
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| | Re: LDRAW Package format?
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(...) I forgot to mention that the above programs will of course only work if he creates a directory somewhere that contains P and PARTS sub-directories, and then sets that as his LDraw directory in MLCad and/or LDGLite. --Travis (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
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| | Re: LDRAW Package format?
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(...) I'd say your best bet for that is likely MLCAD or LDGLite. Not sure if LDGLite likes directories inside MPDs, but there's a reasonably good chance it will work. On a related note, have you tried using LDGLite or LDView as the renderer in LPub? (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
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