| | Re: Thoughts on File Format for LDraw Animation
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| (...) animations. I don't see how these ideas help us script anything. Can you explain what I'm missing? (...) Yes, and I was talking about trying to get to the second half of what you list.... scripting language.... without talking about GUIs for (...) (19 years ago, 26-Oct-05, to lugnet.cad.dev)
| | | | Re: Thoughts on File Format for LDraw Animation
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| (...) I really should write a part 2.... Basically, it involves converting the model to povray (or whatever, blender even). If the conversion process retains the parent-child hierarchy, then you don't have to go into the converted code and 1) add (...) (19 years ago, 26-Oct-05, to lugnet.cad.dev)
| | | | Re: Thoughts on File Format for LDraw Animation
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| (...) I guess I was not even considering STEP, ROTSTEP or CLEAR as meaningful for animation. I was only really considering type 1 lines as useful, just to describe the models components, so we agree. I was thinking about a higher level scripting (...) (19 years ago, 26-Oct-05, to lugnet.cad.dev)
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