| | Re: Parts editing made easy (well, easier) Stefan Gustavson
| | | (...) I noticed they were offset somewhat because of pivot point issues, and that took some time to resolve. The 3DS file format is actually very badly documented in public sources, but now it works the way it should. Now that I have the absolute (...) (20 years ago, 24-Feb-05, to lugnet.cad.dev)
| | | | | | | | Re: Parts editing made easy (well, easier) Darrell Urbien
| | | | | Go Stefan Go! (20 years ago, 24-Feb-05, to lugnet.cad.dev)
| | | | | | | | | | | | Re: Parts editing made easy (well, easier) Stefan Gustavson
| | | | | (...) Thanks for the encouragement! Multiple meshes in a single 3DS or ASE file is now supported. I came across a nasty bug in the 3DS export from 3dsmax that took me a whole day to straighten out. It turs out that if any of the mesh objects (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
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