| | Re: Parts editing made easy (well, easier) Stefan Gustavson
| | | (...) I'm puzzled, too. Should I follow some convention regarding the order of primitives in the file? My optional lines *are* correct, I have verified that, but even a simple smooth cylinder converted with my program shows up faceted in LDView. (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
| | | | | | | | Re: Parts editing made easy (well, easier) Orion Pobursky
| | | | | (...) In order for smoothing to work on parts outside the PARTS and P directories, you need to add the following to the header: 0 Unofficial Part This "turns on" smoothing in LDView. (20 years ago, 21-Feb-05, to lugnet.cad.dev)
| | | | | | | | | | | | Re: Parts editing made easy (well, easier) Travis Cobbs
| | | | | (...) Well I'm now official embarassed. I knew that; really; honest. It's always fun when your users can tell you why your program is behaving in the way it is. Thanks, Orion, for pointing out what I of all people should have seen as obvious. (Just (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
| | | | | | | | | | | | Re: Parts editing made easy (well, easier) Stefan Gustavson
| | | | | (...) And thanks for pointing it out to me, who didn't have a clue. :) Stefan G (20 years ago, 22-Feb-05, to lugnet.cad.dev)
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