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 CAD / Development / 10132 (-10)
  Re: Cross platform GUI
 
It looks like QT 4 will extend the GPL license to the Windows version. See here: (URL) sent this cad.dev, because this change could actually be useful to the developers.) --Travis Cobbs (20 years ago, 7-Feb-05, to lugnet.cad.dev)
 
  Re: ldconfig.ldr and dithered colors
 
(...) They should be fall back on the 'default spec' -- that is, dither them; don't rely on their counterpart's definition. But that doesn't really (...) Hmm. The LGEO colors don't have edge colors, do they? So using K,J instead of J,K [if J,K isn't (...) (20 years ago, 7-Feb-05, to lugnet.cad.dev)
 
  Re: ldconfig.ldr and dithered colors
 
(...) I'd say a blend of 0 and 1, basically just as if it's counterpart (272) wasn't defined in the ldconfig -Orion (20 years ago, 6-Feb-05, to lugnet.cad.dev)
 
  ldconfig.ldr and dithered colors
 
How is a renderer expected to handle dithered colors not mentioned explicitly in ldconfig.ldr ? The "LDraw File Format" specification says: "Also, colours 256 through 511 are dithered. So if you want to combine colours J and K, figure your colour (...) (20 years ago, 6-Feb-05, to lugnet.cad.dev)
 
  Re: BFCFixer
 
(...) Such components are handled correctly by BFCFixer as "detached" submodels, and are oriented consistently with the rest of the polygons in the file as long as each independant submodel is sufficiently enclosed that a correct winding can be (...) (20 years ago, 5-Feb-05, to lugnet.cad.dev)
 
  Re: BFCFixer
 
(...) Of course, it's that simple - thanks. Except some of the most basic LDraw parts (regular bricks) fail this test because the studs are "stuck on" a complete quad, rather than a surface peppered with stud-sized holes. Chris (20 years ago, 4-Feb-05, to lugnet.cad.dev)
 
  Re: BFCFixer
 
(...) Would you guys want a code repository for this? I have a SVN repo set up that I could easily add this as a project... Just LMK! (20 years ago, 3-Feb-05, to lugnet.cad.dev)
 
  Re: BFCFixer
 
(...) Ask, and ye shall receive. (URL) code is included (hopefully my crude hackings can be deciphered by others) as well as an executable jarfile in the dist/ subdirectory. Enjoy. If you find any major bugs, let me know, and I'll see what I can do, (...) (20 years ago, 3-Feb-05, to lugnet.cad.dev)
 
  Re: BFCFixer
 
(...) Oh yeah! Let me at it. :) Steve (20 years ago, 3-Feb-05, to lugnet.cad.dev)
 
  Re: BFCFixer
 
(...) The way it's been done before is to draw rays from the origin outward. The first polygon a ray crosses is facing inward, and the last polygon a ray crosses would be facing outward. The ones in between *should* alternate facing in and out. Do (...) (20 years ago, 3-Feb-05, to lugnet.cad.dev)


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