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 CAD / Development / 10073
    Re: l3p as open source (was: Re: Anatomy of a POV file (e.g. L3P suggestions)) —Kevin L. Clague
   (...) An alternative to open source is to post process l3p output to change things the way you want. This is what I do in LPub. L3P output is simple text and extremely consistant, making it easy to modfiy the contents. Kevin (20 years ago, 22-Jan-05, to lugnet.cad.dev)
   
        Re: l3p as open source (was: Re: Anatomy of a POV file (e.g. L3P suggestions)) —Niels Bugge
     (...) Hi Kevin Thanks for your tip, but even though it seems to solve the amb/dif/reflection-problem, it unfortunately doesn't cover the need for special pov-ray objects like special lights, fog etc, as it's also based on L3p. Another thing I just (...) (20 years ago, 22-Jan-05, to lugnet.cad.dev, FTX)
   
        Re: l3p as open source —Mark Tarrabain
   (...) A nice thing about open source would be that it would be possible for other people to work on ports to different architectures other than the microsoft-based platform. While emulators may exist to allow people to get by for the time being, (...) (20 years ago, 22-Jan-05, to lugnet.cad.dev)
   
        Re: l3p as open source —Kevin L. Clague
   (...) L3P is available for the Mac and Linux.... Kevin (20 years ago, 29-Jan-05, to lugnet.cad.dev)
 

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