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 CAD / Development / *9790 (-5)
  Re: BrickDraw3D bleeda
 
(...) What's a "bleeda"? Bleeding edge? If you really want to keep up with the bleeding edge, you're gonna have ta support dragging in a nicely colored set of parts from a peeron inventory page. Heh, heh! Take a peek at the latest main.c and (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Ldglite sourcing STDIN not working under Windows 2000?
 
Has anyone gotten the Windows version of ldglite to read from standard input? When I do something like: type \ldraw\parts\3001.dat | ldglite I expect ldglite to render a 2x4 brick. Instead, ldglite reports that it can't find file " ". Anyone have (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Right. There are definitely situations in ldraw parts that won't fit the nice all-polygons-in-a-mesh model. That's why I said that auto-rewind should be an 'option'. Meaning, the user can turn it off. Although for a part to be BFC compliant, (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Well, my program does exactly this when it finds the correct winding of one polygon. (...) Well, I remember this thread, where Leonardo said that it created such a program: (URL) It's a long and old thread, so, search for the word "green" two (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I'm not so sure this is completely true because we allow overlapping and intersecting polygons. In fact, there is nothing which prevents a single polygon face from being partly on the outside and partly on the inside. You can't automagically (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)


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