| | Re: pressing keys causes LDGLite to step
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(...) No need for apologies. (...) Whoops, sorry about that. I didn't install the new GLUT. When I downloaded it, I didn't understand that it needed to be compiled, and since I couldn't figure out why there wasn't a GLUT.framework I gave up. (...) (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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| | Re: pressing keys causes LDGLite to step
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(...) Sorry for the delay, I've been away for a while on vacation. I think there's some confusion here about 0.9.5c. And I think I see the same confusion here. (URL) new ldglite 0.9.5c executable is just a quick hack to fix the two easiest to solve (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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| | Part recycling question
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One quick question: Say a new part is authored that uses a portion of an older, flawed part. Is it the part author's responsibility to fix the flaws in the underlying DAT code? I think this would mostly apply to the creation of patterned parts (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)
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| | Re: L3P and/or L3PAO
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(...) Thank you, thank you, thank you!!!! =) Ahui (22 years ago, 20-Jun-02, to lugnet.cad.dev)
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| | Re: L3P and/or L3PAO
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(...) Indeed, this is exactly why I am going to change the functionality of -sc! (...) - then rendering with "l3p -sc complete.ldr" will get you the following: Step 1: all of Pillars.ldr Step 2: all of Pillars.ldr and MainFloor.ldr Step 3: all of (...) (22 years ago, 20-Jun-02, to lugnet.cad.dev)
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