  |    | matching pattern numbers???
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For patterned parts that occur together in a set -- say, for example, the various patterned parts from a Han Solo minifig (from the Star Wars theme) -- that have been or are being encoded as LCAD data files, shouldn't we be co-ordinating these (...)   (24 years ago, 10-Apr-02, to lugnet.cad.dev)   
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  |    | Re: Parts as volumes (instead of surfaces)
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(...) I like the idea of CSG. Unfortunately I can not invest time in Rayshade and alternate ray-tracers. I know they can have attractive features but I am more a POV user. I must impose some limit to my (already too high) diversification. Of course, (...)   (24 years ago, 9-Apr-02, to lugnet.cad.dev.org.ldraw)   
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  |    | Re: Parts as volumes (instead of surfaces)
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(...) Stud4 primitive could be convex-decomposed just as Ring4 primitive is today. More generally, just as any LDraw surface is convex-decomposed with just triangles and quads (3,4 points respectively), I guess any LDraw volume can be (...)   (24 years ago, 9-Apr-02, to lugnet.cad.dev.org.ldraw)   
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  |    | Re: [Parts Tracker] More BFC Primitives
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(...) Sorry, I must have been reading more into your example than you intended. (...) It's the former: the author intends to make a reflected object, but not an inverted object. (...) It depends on who (or what) you want to keep things simple *for*. (...)   (24 years ago, 9-Apr-02, to lugnet.cad.dev.org.ldraw)   
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  |    | Re: Parts as volumes (instead of surfaces)
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If you're interested, take a look at my old Rayshade libraries that made the bricks from scratch using CSG. I'm especially fond of the L3G0 40-tooth technic gear. I've thought it would be nice to have "bounding boxes" for the bricks, for collision (...)   (24 years ago, 9-Apr-02, to lugnet.cad.dev.org.ldraw)   
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