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 CAD / Development / *8630 (-10)
  Some part questions
 
Hi all, I was wondering are those parts in the <LDRAW>\parts\s dir official parts? Because there are some very strange parts there. Why not add some sort of triangle and rectangle facing information, so all polygrams can be assigned clockwise (...) (23 years ago, 10-Mar-02, to lugnet.cad.dev)
 
  What is the state of LMPL proposal?
 
Is it deferred or still coming soon? Damien (23 years ago, 9-Mar-02, to lugnet.cad.dev.lcd)
 
  creating 'real' technic builing instructions
 
hi there, I'm working on a tool which creates 'real' building instructions for the old technic-models from dat-files . that means: 1. building a html-page 2. with the 'black and yellow' bars at the right and left border 3. with the 'new' parts (...) (23 years ago, 9-Mar-02, to lugnet.cad.dev)
 
  Re: BFC and Primitives
 
(...) This was an issue during the BFC Thread Wars. We figured there were basically two ways to resolve the issue: 1. Make two versions of each primitive, an "outer facing" and an "inner facing". Each BFC'ed part file would need to use the correct (...) (23 years ago, 8-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: BFC and Primitives
 
(...) I have a question. Given that the cylinder primitives (among others) are used in situations where they are either the inner surface or the outer, won't adding BFC information to them cause problems? --Travis Cobbs (tcobbs@REMOVE.halibut.com) (23 years ago, 8-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: BFC and Primitives
 
(...) You have to calculate a vertex normal in order to do lighting. However, it doesn't have to be the correct normal if your rendering engine supports 2-sided lighting (like OpenGL does). In this case, calculating a normal that points backwards (...) (23 years ago, 8-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: BFC and Primitives
 
Also, I believe, that no matter whether you use Back Face Culling or not, Having the vertices wound correctly in the DAT files is still a good thing. In the absence of a standard winding, then Documenting in each part the way the polygons are wound (...) (23 years ago, 8-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  Re: ldraw.org MOTM & SOTM Winners for February 2002 (belated)
 
(...) Both winners are very interesting! Congratulations to both. I hope you still receive as many contestants in the future LDraw MOTM and SOTM contests. Fredrik (23 years ago, 7-Mar-02, to lugnet.cad.dev.org.ldraw)
 
  ldraw.org MOTM & SOTM Winners for February 2002 (belated)
 
Hello, Sorry about the delay, but I've been sick for the last week. :-( So I apologize to everyone, especially the winners, which are; MOTM: Jeremy Sproat for "Icosahedron", his fascinating exercise in hinged complexity. SOTM: Rick Hallman for (...) (23 years ago, 7-Mar-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  ldraw.org MOTM voting MISTAKE - read this if you've voted.
 
Whoops, I made a mistake. Somehow, I managed to put Anders Isaksson's scene entry into the model category. Then, because I was sick, I didn't check email which would have allowed me to catch the mistake earlier. (why do things like this happen at (...) (23 years ago, 7-Mar-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)


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