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| | Re: HELP !!! Rotating a cylinder
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| Travis, I want to thank you for your help and the explaination on the rotation matrix. You can see the results in the Skeleton Torso I am about to post. I have documented your help in the file. Once again, Thanks. Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
| | | | Re: Sphere tesselation
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| (...) As far as I know, the sphere is incorrectly tesselated in Ldraw, because it has non-planar quads. So if there is ever going to be a matematical tesselation, which aproaches this form, it won't surelly be a sphere, more like "spheroid", similar (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
| | | | Re: Sphere tesselation
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| (...) Nope, sorry. (...) I don't think James used any particular algorithm when he selected points for the sphere p-files. At some point, I'd like to replace the sphere p-files with something better-looking. Something like the 48\1-8sphe.dat I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
| | | | Sphere tesselation
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| Does anyone know how to perform an arbitrary sphere tesselation which ends up with the tesselation used by the LDraw sphere primitives when set to a detail level of 16 (16 being the number of facets around the circumference at the equator). I'll (...) (24 years ago, 9-Sep-00, to lugnet.cad.dev)
| | | | Fanzine- CAD Page? (was Re: "Needs Work"- Needs Work)
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| (...) current (...) A feature of the fan-zine CAD page perhaps? If anyone was willing to write one? Other, items could include: Tool reviews and comparisons. How to - tutorials... MOC's in the CAD system- (Although I supsect most of the artwork for (...) (24 years ago, 9-Sep-00, to lugnet.cad.dev)
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