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 CAD / Development / *5551 (-10)
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Yeah, you got it! I used the POV-Ray clock to make an animation a year ago, so I learned a bit about it. I'm sure you've all seen it before: (URL) I get the time, I'm planning to make another animation, but don't hold your breath! ;-) (...) (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) I suppose some of you may want to try this out, so do something like this with your POV-Ray file, as generated by L3P. Identify the portion of the file where the "0 STEP" lines are present and add #if and #end statements like this: // [DAT (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Selective rendering of parts based upon the animation clock value or something like that? Cool, I didn't know POVRay could do that. Is it a preprocessor macro thingy, or something else? I was thinking, however, more along the lines of being (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) It is much more sane to use POV-Ray's animation system to do this automatically. That way, you could issue one POV-Ray command and render all the instruction steps in one run, using only one POV-file. I have suggested this to Lars C Hassing, (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Sweet! Since POV renderings take a while, and that you'd need a POV for each step anyway, I'm wondering if all the L3P output could be saved, e.g. STEP0001.POV, STEP0002.POV, etc. Cheers, - jsproat (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: question on naming - pirate guns vs. modern guns
 
(...) Hmm. Possibly. I thought a "musket" was a gun with a belled/flared muzzle (among other characteristics). Typical usage is for long-barrelled weapons. (...) I guess I'd be OK with that. Steve (24 years ago, 12-Jul-00, to lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Actually, it shouldn't take much change to LDAO. Just an additional loop to spit out a DAT file for each step, then use L3P to translate it, and POV-Ray to render it. Steve (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Part Command (1)
 
(...) Like Rui said, LDraw only uses 8.3, and other programs (and part authors) should do the same. *Especially* for part-files. (...) Yes. Also, either format allows the inclusion of path information as part of the file name. Steve (24 years ago, 12-Jul-00, to lugnet.cad.dev)
 
  Re: Partial list of parts for 2000-02 Update
 
(...) Yep. (...) A. Because the barrel is a legitimate and common point for minifig to grip their muskets. B. Because it's a more standard orientation than going for the "grip". Maybe I forgot, but I meant to also ask you to insert a comment-line, (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)
 
  Re: Part Command (1)
 
(...) As far as I know, they should be compatible with Ldraw, which means compatible with DOS or more preciselly filenames must have a name like "8.3" ie, 8 characters for name, and 3 for the extension. Besides this, you can also use regular DOS (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)


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