| | Re: Are anybody working on the Star Wars Battle Droid arms?
|
|
(...) minifig scale battle droids from the LEGO System Star Wars theme. Of course, I am also very happy to see that you are working on the larger version you showed me above. Great work! Fredrik (25 years ago, 6-Apr-00, to lugnet.cad.dev)
|
|
| | Re: Some Words To BFC
|
|
(...) When it finds that any face of a primitive needs to be inverted. We would have to fix the current primitives so that all faces are pointing to the same direction. Take a look at the sphere primitive for example, it has faces pointing inside (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
|
|
| | Re: Some Words To BFC
|
|
(...) I can't speak for the other programs but if you allow a part to have CCW and CW faces in any OpenGL program, it's going to be slower (but as LeoCAD's library is pre-processed than it won't be a problem). If you have some parts BFC compliant (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
|
|
| | Re: Some Words To BFC
|
|
(...) That would be the fastest option for rendering. (...) If anyone wants to take a look and help, I can send the source to what I have done so far (it needs VC++ 5.0). I have started working and I won't have much time to improve it. (...) I still (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
|
|
| | Re: Some Words To BFC
|
|
(...) I agree that an automatic process might not always work 100% but it can make parts almost perfect and with only a small effort you'll be able to completely fix them. (...) I think I'm using what you call odd/even, I cast a ray from the center (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
|