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 CAD / Development / *3400 (-5)
  Re: New Group Idea
 
(...) Evil. --Todd (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: MI/X (Was: LeoCAD for Linux (Was: Compiling MPD Builder/Splitter for DOS/Win?))
 
(...) I have used the product under NT. It isn't very stable. But it works. The problem is that your apps are looking for fonts that you haven't installed into the X server on the Mac. There is a faq for MI/X on their site, which includes a (...) (25 years ago, 1-Oct-99, to lugnet.off-topic.geek, lugnet.cad, lugnet.cad.dev)
 
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
 
(...) Because the program doesn't work that way, it just turns backface culling on and draws everything in green, then switch to "frontface culling" (does it exist ?) and draws everything red. I've been busy finishing my first game project (not Lego (...) (25 years ago, 1-Oct-99, to lugnet.cad.dev)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) I can't argue with that :) (...) No way ! The front faces are CCW in 3DS Max, and quoting the OpenGL 1.2 specs. for glFrontFace() "mode: Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is (...) (25 years ago, 1-Oct-99, to lugnet.cad.dev)
 
  MI/X (Was: LeoCAD for Linux (Was: Compiling MPD Builder/Splitter for DOS/Win?))
 
[ XFUT lugnet.off-topic.geek ] Mike Stanley: (...) Didn't work. There is some kind of font problems that don't make sense. (...) I am not a Mac person either. - And I would like to stay that way (but still get the d*** thing to work). No plain and (...) (25 years ago, 1-Oct-99, to lugnet.cad, lugnet.cad.dev, lugnet.off-topic.geek)


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