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 CAD / Development / *14756 (-20)
  Re: Bricksmith tips and techniques
 
(...) Wow, you need an upgrade almost as bad as I do. I'm still using a PC with Windows 95 on it. Here's another set of axis that've been around for a while now. They're not as big, but they're labeled so you don't have to remember which color is (...) (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
 
  Re: Bricksmith tips and techniques
 
Jim DeVona wrote: [...] Bricksmith doesn't display coordinate axes. However, (...) [...]> (...) Hey, That's cool. I still am using the same old computer, so LDGLite is the LDRAWing tool of choice for me, but never the less, that is a cool trick. (...) (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
 
  Re: Accountability of "Key Positions" - updated version
 
(...) to get pedantic (likewise not via SteerCo) I think this may be better (change is in bold or square brackets) Section 6.09: Removal of Key Positions Key Positions are accountable to the Steering Committee and might be removed if someone fails (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Accountability of "Key Positions" - updated version
 
Many thx for your input! Find below a revised version of the motion. Please note this has not gone through the SteerCo and is proposed solely by me in an attempt to move on from this issue as quickly as possible. w. ---...--- Beginning of motion (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) I took a look at the QChar docs in both QT 3 and QT 4, and updated the failing line of code to call the unicode() function on the QChar object. This builds fine in QT 3, and should also build fine in QT 4. I haven't had a chance yet to see if (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) On my MacBook, wchart is a 4-byte type. I'm not sure about the QChar definition. I've found a class definition in /src/corelib/tools/q...ar.h/.cpp, but my C++ is weak so on first glance I'm not sure how to interpret its type compatibility. (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) I have to wonder what QChar is defined as in QT4. In QT3, it's just an integer type, as far as I can tell. The wchar_t type is just an integer type (4-byte integer in Linux, 2-byte integer in Windows, not sure about OSX). I suspect this error (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Accountability of "Key Positions": Call for Public Discussion and Consensus
 
While it's implied in the current text, I think you should make it expicit that "firing" someone requires 3 of the 5 SteerCo members to vote in favor of "firing" that person. --Travis (18 years ago, 19-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) It turns out I was wrong about the above. The back-ported QT 3.3 that Peter tracked down was the Windows version. The QT 3.3.7 that I'm using for Mac OSX is the official free version from Trolltech. (Peter compiled the QT version of LDView (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Accountability of "Key Positions": Call for Public Discussion and Consensus
 
(...) Hi Willy, I agree with these additions. Just some minor changes: 6.08: "about appointments of new ones" -> "about new appointments" 6.10: "otherwise unable to fulfill" -> "otherwise unable to fulfill his or her duties" (repetetive but I think (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Wow! That's great news. Indeed, I wasn't aware that an up-to-date Mac version was in the works. (...) Making it universal with no dependencies is great - that will make it easily accessible to a lot more people than if prerequisites like Boost (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
It looks similar to Jim's (with a different model), but here's a screenshot: (URL) It appears that we compiled with different versions of QT; Jim's border around the graphics area is different, as is the toolbar area. I didn't mention it in my (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
Thanks for doing that, Jim. Just as a note, the latest development code compiles and runs on Mac OS X without modification, and LDView 3.2 will have an official Mac Universal Binary version (although it might labeled as Beta). (Getting the Universal (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  LDView 3.1 on Mac OS X!
 
Hi, everyone. I'm extremely pleased to announce that I've managed to compile (URL) LDView 3.1> on Mac OS X! Previously, I believe only (URL) version 1.0> was publicly available. Allow me to submit this piping-hot screenshot as evidence for your (...) (18 years ago, 19-Feb-07, to lugnet.announce, lugnet.cad.dev.mac, lugnet.cad, FTX)  
 
  Re: Accountability of "Key Positions": Call for Public Discussion and Consensus
 
Willy Tschager schrieb: (...) snip (...) snip (...) I agree overall to your thoughts. This is a good step for the future. We should bring this point in a fast way to go. Michael Heidemann (18 years ago, 18-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Accountability of "Key Positions": Call for Public Discussion and Consensus
 
Hi folks, We know that you would prefer reading about new parts updates announcements instead of politics and bureaucratics, but unfortunately those things also have to be done and decided on in order to ensure the smooth running of LDraw.org. As (...) (18 years ago, 18-Feb-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce) ! 
 
  Re: Bricksmith tips and techniques
 
(...) Ah! I see James Reynolds has already written an excellent article on this topic: (URL) Animatable Models>. Recommended reading for more details on this approach to LDraw modeling. Jim (18 years ago, 16-Feb-07, to lugnet.cad.dev.mac, lugnet.cad, FTX)
 
  Re: Bricksmith tips and techniques
 
(...) I colorized the "nudge" toolbar icons to match the rotation icons: (URL) Colorized Nudge Icons>> Installation is the same as for the rotation icons described above. (URL) ArrowE+.tiff> (X+) (URL) ArrowW-.tif> (X-) (URL) ArrowS+.tiff> (Y+) (...) (18 years ago, 16-Feb-07, to lugnet.cad.dev.mac, lugnet.cad, FTX)
 
  Re: Bricksmith tips and techniques
 
(...) I made some custom rotation icons for the Bricksmith toolbar to go with the XYZ-RGB color scheme of the coordinate axes. This is what they look like: (URL) Bricksmith toolbar with XYZ-RGB colorized rotation icons>> I would like to submit them (...) (18 years ago, 16-Feb-07, to lugnet.cad.dev.mac, lugnet.cad, FTX)
 
  Bricksmith tips and techniques
 
I've been using (URL) Bricksmith> quite regularly recently (it's a great program, Allen). I thought it would be neat to share some ideas about how to get the most out of it, and I'd like to invite anyone else with similar hints to contribute them to (...) (18 years ago, 16-Feb-07, to lugnet.cad.dev.mac, lugnet.cad, FTX)


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