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 CAD / Development / *14671 (-5)
  Re: Finaly: I completed my new LDraw render engine
 
(...) Thank {you} if you implement it ;-) - I'd hate to do all that work over again. BTW if you're able to incorporate that function, it would be nice if you can merge individual submodels since more than 90% of mine are usually just angled sections (...) (18 years ago, 28-Jan-07, to lugnet.cad.dev)
 
  Re: New LDraw Contest: POTM – Part Of The Month
 
Ok, I just woke up 30 minutes ago after far too few hours of sleep (as usual), and realized that I should've just shut up and see how things unfolded... considering how many times the well meaning people of this community have managed to make things (...) (18 years ago, 28-Jan-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Finaly: I completed my new LDraw render engine
 
(...) If everything goes well, I'll expect the first beta in a couple of months. (...) Not as far I'm concerned. An actor describes the connections between an group of parts. You can then use any actor in an 'character'. And there is no coded limit (...) (18 years ago, 27-Jan-07, to lugnet.cad.dev)
 
  Re: New LDraw Contest: POTM – Part Of The Month
 
In lugnet.announce, Willy Tschager wrote: Neat idea! (...) Note that this doesn't stop someone submitting an update of a part that already exists (in the official library). I actually think that's good - major reworks of existing parts *should* be (...) (18 years ago, 27-Jan-07, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDraw Contest: POTM – Part Of The Month
 
(...) Hi Niels, I could be misreading you but just in case it reads as though you are assuming that the reviewers submit the part for voting. That is not the case, the author must submit their own part which means that if you've submitted something (...) (18 years ago, 27-Jan-07, to lugnet.cad.dev.org.ldraw, FTX)


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