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 CAD / Development / *13846 (-5)
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Indeed, thanks for reading! :) Blender is a good modeling and animation tool, but last time I checked I found the vertex and triangle tools unwieldy, so it was not very useful for detailed low-poly editing. I should check back on it, though, (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) A while back i played around with blender, it's gone opensource in the meantime. (URL) don't know the current version but with the old blender i managed to get plaint text exports whom where very usable for post processing. I was playing (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
 
  Comments wanted: Plans for easier parts authoring
 
As some of you might have seen, I have been doing some programming lately to convert various 3D file formats to DAT format. This resulted in the MAX2DAT converter, which is useful but does not handle primitives, and is limited to the file formats (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
 
  Re: No mention of scale in file format doc
 
(...) Well, far be it from me to argue with Science. ;) Steve (20 years ago, 4-Mar-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Internationalization of the part library?
 
(...) Well, yeah. I guess so. I feel like they're *way* pushing the "brick with modification" envelope. OTOH, your suggestions are definitely better than leaving those two parts as the only "Castle" parts. Steve (20 years ago, 4-Mar-05, to lugnet.cad.dev.org.ldraw)


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