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 CAD / Development / *12885 (-5)
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Since we seem to be talking about performance measurements, what do you think about comparing the the current yardstick: l3lab? On my fairly old 500Mhz PC with a TNT video card l3lab prints this for stats. Timing: Load: 1222 ms Draw: 8442 ms (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: library license
 
(...) Do you have thoughts on how to deal with parts whose authors have been out of touch, and are unreachable? Any idea how many parts that affects, if say, we can't reach them and get them to agree to the license? -Tim (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
One thing I've forgotten to mention in my previous replies is that it's really unfair to compare the performance of an editor (MBC) with a viewer (LDView), even if both are running on the same machine. A viewer doesn't have to worry about adding, (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Your expectation is certainly justified. I don't know what the driver architecture is on the Mac, but I suspect that the video hardware manufacturers are responsible for the OpenGL implementation for their own hardware, just like on the PC. If (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) I have a few comments--based on my experience writing LDView--that I think could improve your load performance. First of all, I believe what you are saying above (and a little later in your post) is that you only cache complete bricks. If this (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)


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