| | Re: Elections and Membership in ldraw.org
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(...) The above set sounds OK to me. (...) I think you've found a good balance by the set above. Todd has mentioned a system for cross-checking IDs for uniqueness elsewhere in this thread, which I think is important to be able to claim an off-site (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
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| | Re: Elections and Membership in ldraw.org
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(...) Maybe I'm missing something...but, wouldn't we only need to validate someone for an LDraw.org member account once? When they sign up, they provide a piece of info to verify their identity, and then they're allowed to create an account with a (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
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| | Re: Elections and Membership in ldraw.org
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Hi Todd - In lugnet.cad.dev.org.ldraw, Todd Lehman writes: [...] (...) The systems you outlined above sound cool. It would be great if this could help with verifying people based on LUGNET member ID's. -Tim PS - are you by chance switching over to (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.org.ldraw)
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| | LPub open source?
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If I were to open source LPub on sourceforce, is there anyone out there with borland C++ builder 5.0 that would be willing to help me? I don't want to bother if no one will help. Lots of people want things, but often the most vocal don't have the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
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| | EPS output from LDGLite (Was: LDraw -> EPS)
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(...) Yes. But I need to overcome my strong dislike for C code every time I open a C file to do anything with it. (...) Yes. Take a look at my LEGO purist's fighter> for an example: (URL)and the elimination of occluded polygons. Yes. The above file (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
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