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 CAD / Development / *1111 (-5)
  [ldraw.org] TLG Models
 
I would like to suggest that we keep the discussion of the TLG Model Repository to lugnet.cad.dev. It is simpler to keep the discussion of the ldraw.org site in one place. Todd, do you feel its appropriate to create a new (temporary) newsgroup for (...) (26 years ago, 10-Apr-99, to lugnet.cad.dev, lugnet.cad)
 
  Re: part: brick 1 x 2 with computer screen and buttons pattern
 
(...) I don't remember the other one, but here is some feedback on this one: First of all, it looks very nice and it looks like you have got the geometry of the 1x2 brick correct. But I think you would benefit from having either a scan of the face (...) (26 years ago, 10-Apr-99, to lugnet.cad.dev)
 
  Re: part: technic pin long with stop bush
 
(...) That's very nice indeed. Is it customary to omit the nibs on friction peg elements in LDraw? --Todd (26 years ago, 10-Apr-99, to lugnet.cad.dev)
 
  Re: fixed part: JW's parts
 
(...) I think the problem Bram was having was related to some very odd SMTP e-mail problem -- that's the only place we saw it, other than JosephG's and BenV's problems, which were related to a buffer overflow[1]. But if there are still any problems (...) (26 years ago, 10-Apr-99, to lugnet.cad.dev)
 
  Re: fixed part: JW's parts
 
(...) Maybe the viewing portion of your internal feedback cycle (edit -> view -> re-touch -> re-view -> re-touch -> re-view...) is different from other people viewing the parts. That is, what sorts of tools are you using to view the work as it (...) (26 years ago, 10-Apr-99, to lugnet.cad.dev)


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