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| | When (if) to use optional lines?
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| I am just about to finish development of a fairly complicated piece (24-tooth gear with 3 axlesholes), and in looking at previous posts and documentation I have seen some talk about optional lines. Currently I have not used them at all. What are the (...) (22 years ago, 30-Jan-03, to lugnet.cad.dev)
| | | | Need for rect primitive with two or one edge?
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| Assuming these don't already exist (I looked for rect2.dat on Parts Tracker, but could find nothing -- speaking of which, the "complete" unofficial parts zip seems to be out of date, since it is missing some stuff): Would it be reasonable to create (...) (22 years ago, 30-Jan-03, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
| | | | Re: LDRAW and Blender
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| Matthew, I was wondering when someone would develop an import routine for Blender. I have used and known about Blender for some time. Over time, I would not be surprised to see the community embrace Blender as its favorite renderer even over POVRAY (...) (22 years ago, 30-Jan-03, to lugnet.cad.dev)
| | | | LDRAW and Blender
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| Hi all --- I am currently working on an LDRAW to Blender importer written in Python. For those of you who have never heard of Blender, it is a free, open source 3d modeler and renderer that includes a Python API (see it at www.blender.org). For (...) (22 years ago, 29-Jan-03, to lugnet.cad.dev)
| | | | Re: LPub 2.1.0.6 Available
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| (...) Steven, I think it was a fair question, not a stupid one. Please *don't* shut up. Kevin (...) (22 years ago, 30-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
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