| | Method for splitting quads with not coplanar vertices? (Cross-post for /dat and /dev)
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hi folks, I had a little chat with carsten about the possibility to fix not coplanar vertices automatically in LDDP. we all know that running a line like this: 0 4 16 10 -1 10 10 0 -10 -10 0 -10 -10 0 10 through L3P with dist 0.1 or det 0.001 will (...) (22 years ago, 27-Jan-03, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: Rect primitive with one edge missing?
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(...) Thanks to Mark Kennedy, you'll find this on the Parts Tracker at (URL) (22 years ago, 26-Jan-03, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Rect primitive with one edge missing?
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Is there a primitive for a rectangle with one edge missing? I can't seem to find one, and I think it would be useful. It certainly would for a part that I am currently working on -- reducing three lines of code to one, 48 times. If there isn't one, (...) (22 years ago, 26-Jan-03, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Wierd shading in LDView
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(...) The 1-4con0 primitive should arguably have a different name, because it is a different shape than all the other cone primitives. Specifically, it comes to a point, while all the other cone primitives are missing the point (they're open at both (...) (22 years ago, 24-Jan-03, to lugnet.cad.dev)
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| | Re: Tangent between two circles in 3D space?
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<snip> (...) Yes. lsynth only deals with 1 peice of stretched rubber band at a time, which is why I was keeping those other three pulleys a secret from Don. Kevin (...) (22 years ago, 24-Jan-03, to lugnet.cad.dev)
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